6/19/2023 0 Comments Lightwave 3d beginner tutorialAfter you are satisfied with the result you got.You can set the animation to play once, three times or forever by using the option here. If you haven’t done it yet u might want to try to organize it. Here I just show you that I rename all the layer so that it would be easy for reference.Use the play button on the lower left of the screen to check whether you have got the bouncing sequence correct. You can keep experimenting with the best time for each frame until you are satisfied. Click at the bottom of the frame where it indicate time. After you got all your sequences right, that is the ball is bouncing from bottom to top, you can adjust the time of each frame to make the movement of the ball more realistic.Continue doing this until you get the full animation by unchecking and checking the eye on the layer column. Make a new frame by clicking the Create New frame icon beside the trash can icon.In this example, I have uncheck all the layers except the layer which is the starting point of the ball. Therefore, for each frame just uncheck all the eyes in the layer column except on the one you want to show. By arranging many animation frames together, you can make the object move. Like in flip cartoon, each frame has its own action. First of all, I’ll explain what does the box mean. If you do not do this you will not be able to see the small box on the left. Click on the small box on the right hand corner of the animation bar.It will pop out at the bottom of the screen the animation bar with timeline. Satisfied with the alignment, you then go to Windows > Animation.If you can’t see properly the position of the ball, you can use the opacity tool to lighten the ball or just uncheck the eye icon on the layer column. Align them properly and make sure you put some good distant between each ball. Keep on making copies of the ball and transform them if needed, until you get the full action of the ball bouncing from top to bottom.Using the free-transform tool (ctrl+T), manipulate the shape of our blob (like in the diagram) to create the illusion of a bounce. First of all, for a realistic looking bouncing ball, we’re going to transform the shapes.
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